i cam across this on a great blog called “educational games research”. i check frequently and just noticed this entry today. as many of you know, this is the area that my research is going in-but more specifically around issues of how rethinking digital technolgies can influence the learning experiences all youth have in our now ‘inclusive’ classrooms. there is a lot here and i’d like to riff on it in a later post…
after i finish writing this grant application!!!